Post by Wren Hartwood on Dec 12, 2015 13:39:04 GMT -6
Until the actual games begin, let's maybe use this to discuss actual game possibilities & strategies.
This is very preliminary, but I liked Primrose Accord's use of the directions with an acronym. If it's split into the 8 directions, maybe we could match them up with our name and clues...? We could add -A to the end of Phoenix, to make 8 letters (for accord). Although, if anyone's hunting us, it'd be easy to figure out. We could start the P of PHOENIXA at South, instead of North to make it harder to follow...?
OR we could assign numbers or a different code that they wouldn't expect us to spell out, so they wouldn't be able to follow if they're hunting us down. Either way, I think some type of code would be a good idea to stay together.
(Do we want to stay together? I figure it's safest...)
Post by Eloise Sugarglider on Dec 13, 2015 8:35:14 GMT -6
I would say staying together would definitely be safest. Holly seems mildly interested but is weary of how eager we have been to put ourselves out to conversations. You know, peacekeepers. Wallace re-appeared out of nowhere during my conversation with her which might not bode well.
Post by Eloise Sugarglider on Dec 13, 2015 8:52:53 GMT -6
"I've seen Millie's method for direction calling before, but I don't know that we'll be able to use it in these games depending on how it's set up. I think the Vester might make sure we can't considering he seems to be haunting her for some reason.
I can come up with an alpha numeric code that we can use to spell things out so it will have a little more versatility. IE assign numbers to letters and that way something like 3-5-22-6 could mean west. I'm open to ideas though."
"Have any ideas Sharlot? Millie? We're kinda running out of time"
I know it's just nerves, but I am a little worried that Millie and Sharlot have been in other areas but aren't really communicating here. I don't think they're Peacekeepers, but I think they may have given up on us! I don't know...
Post by Wren Hartwood on Dec 13, 2015 9:23:32 GMT -6
"That sounds great! I know Vester is bragging about everything being such a surprise this year, but there's got to be some way to stick together or find directions, even if there are moving platforms or something." Wren had considered many possibilities for the arena. What would make it more complicated? What would Vester think up? I could see either moving platforms or something like the hovercrafts, where we have to stay isolated and go on our own/not able to stick together in a pack. I'm determined to make this work,though. Like I've said, peacekeepers or tributes-I'm hoping to help you guys survive.I'd like to make it as far as possible, but if I have to die so you can carry out our cause, I'll do whatever it takes.
I had considered the same thing, unfortunately. Maybe they're just busy? Sharlot's post-count still adds up with what I can see. I'll bet she's either busy or quietly reading. Maybe she's just cautious. And Millie...she's starting to worry me. I'm also freaking out, seeing how much talk is going on in the Loading Docks...
Post by Wren Hartwood on Dec 14, 2015 13:30:33 GMT -6
Wren thought back to the crew playing drinking games during the feast. Loading docks group is most likely combination of Gwen, Holly, Val, Dante, Demetri. They're all very strong, which scares me.
"Cal's being really open to me about some thoughts, though, in my room. Should I lead him to the alcove? Or do you need more from him? I'm also trying to get to know Holly, Val, and Gwen on the roof with Millie. I know we talked about maybe Holly or Val. Both still scare me, especially with loading docks being so talkative. Not sure about Gwen...hoping Millie can help me out up there. I don't know what to do/say. I'd whisper something, but I'm afraid that would scare them away."
Post by Wren Hartwood on Dec 15, 2015 17:04:13 GMT -6
Before running for safety, Wren scribbled down an ending to a story he'd been working on in his hotel room. He had binded the book with redwood slabs as a makeshift book cover. On the cover was, "No One Dies-A Lesson on Peace"
He placed the book between some boring books on plants. Only someone who was looking for it would find it there. Even if this place blew up in the war, at least it was written down and out of his head.
It read... No One Dies-A Lesson on Peace My name is Wren Hartwood. I am a tribute from District Seven in the Quarter Quell. They tell me I am a rebel. If you're reading this, either we have made history and changed Panem forever, or we've lost and died, and the Capitol still reigns. Either way, I hope things are peaceful. This is a story of peace.
Back in Seven, the most peaceful thing to me was sitting high up in the treetops, with a slight breeze, and the only sounds were birds chirping and squirrels scampering. No one bothered me. No one could touch me. I was alone in the trees, and things were peaceful.
Peacekeepers should help keep the peace-not bring violence. In many districts, peacekeepers have beaten, tortured, and killed many innocent citizens. Life has not been kind to those in certain districts, regardless of loyalty to the Capitol. I hope when this is found, things have changed. If I am not able to change the world, perhaps I can inspire change in the relationship between peacekeepers and ordinary citizens.
During our many conversations in our training days, I met some people. Some were undercover peacekeepers. Some were regular kids. We had no way of knowing who was what. Honestly, from the start, I didn't care. I was open to working with anyone that believed in what I believed in-peace. I had been bullied my whole life until I stood up to one and beat him nearly to death. That was a dark day. But then the peace came.
As I met other tributes, many ran from me due to my friendly nature, but I found a few friends. I found a girl that reminded me of my sister; her name was Eloise. She was just like me. Alone. Cautious. Smart. Peaceful. I also met a girl named Sharlot. She seemed peaceful despite being an avox-someone you'd think would want revenge. I found out she is a peacekeeper. She seemed to be peaceful with us. I'm not quite sure, now. But we worked together for a while in this alcove on a mission of peace. Millie Cartwright, victor of the second Hunger games and founding member of the Primrose Accord, appeared and she mentored us. We began the Phoenix Accord, with the mission "No One Dies." And we meant it, for the most part. If anyone from our accord was attacked, we would only attack the aggressor in self-defense. As peaceful as you can ever hope to get. First, we just wanted to get as many people out alive as we could, but then we set out to end the Games-for good. We met more strong and determined tributes. Trust or no trust- we all seemed to want the same things -peace. We started to realize-it didn't really matter who was what. We all just wanted to protect each other and end the Games.
Then I met Cal. He confided to me early on that he was a peacekeeper. I didn't care. We fell in love-something unheard of in these Games. Something unheard of between a peacekeeper and a normal tribute. We made a pact to protect each other. We shared our feelings about the games, shared information. We were in this together. We had such peaceful times together. Then everything changed.
This year, there is no Hunger Games. This year, the Games are a real-life war in the Capitol. This year, I am told I'm a rebel and that Cal is my enemy. Cal could never be my enemy. Cal would always be my friend. This year, one of us will die, likely at the hand of the other. I had no goal of disrupting government. I simply wanted peace. Despite Vester's plans to drive us all apart from the start, we found it. We found a beautiful thing, and we called it peace. Even if it was short-lived. If a kid like me can create something so beautiful working together with a peacekeeper, why can't we all live in peace together? Why should we be killing each other? No one should have to die. But I would die for peace.
Cal Mensen: I believe you edit the post. You can either rewhisper to everyone (too much work), or copy and paste the whispers into public text. I'd imagine you'd want to give some sort of symbol or notation that they were once whispers.
Jan 23, 2016 17:42:35 GMT -6
Holly Edison: Just copy it before you go to edit...sometimes it disappears
Jan 23, 2016 18:37:20 GMT -6
Wren Hartwood: I hope everyone enjoys my amazing but wasted bird ending lol
Jan 24, 2016 10:16:08 GMT -6
Cal Mensen: It was pretty great, I could see it having been carried out as part of Wren's mind breaking, like a delusion only he could see
Jan 24, 2016 13:38:18 GMT -6
Holly Edison: READ ALL THE THINGS
Jan 24, 2016 14:06:01 GMT -6
Cal Mensen: Archive binge!
Jan 24, 2016 15:47:17 GMT -6
Cal Mensen: I think reading all the other Day 9 locations hit me harder than the finale. Fuck...
Jan 24, 2016 17:38:46 GMT -6
Eloise Sugarglider: Anyones in particular, i havent madr it to binging yet.
Jan 24, 2016 18:17:59 GMT -6
Cal Mensen: Yours... Watchtower... Market...
Jan 24, 2016 18:47:49 GMT -6
Gwendolyn Fisk: Wallace, I loved your Day 9.
Jan 26, 2016 16:56:35 GMT -6
Wallace Barker: Thank you! I loved reading everything that happened with everyone :3 SUUUUUPER depressing.
Jan 26, 2016 17:36:51 GMT -6
Holly Edison: I miss this game.
Oct 25, 2018 12:51:36 GMT -6
Cal Mensen: Same here, part of me wants to allocate some time aside to building a new one in a different setting. It'd be easier to devote time to if there's a shard interest.
Nov 26, 2018 10:38:10 GMT -6